Google Launches Play Games Services API For Android And iOS For Multiplayer Gaming, Saving Games In The Cloud

Posted: May 15, 2013 in Android, Google, GT
Tags: , , , ,

At its I/O developer conference, Google just
announced its new Play Games Services API, a new
API that allows game developers to save game
states and sync them between different machines.
This service will be available for Android and iOS
developers. The API will also include the usual achievements, leaderboards and multiplayer services
that developers have come to expect from similar
services. This new API will roll out today to all Android users on
Android Froyo and up. This new API, Google says,
will allow for real cross-platform gaming experiences
and ensure that users can easily switch between their
phones and tablets without losing their game states. The multiplayer aspect of the service will feature both
a matchmaking aspect, but the focus is clearly on
connecting you to your Google+ friends. The
matchmaking feature, as Google’s Huga Barra noted,
will match users automatically and the API in general
will handle “all of the hardcore data” worked involved in building a multiplayer game. Sadly, part of the demo failed at the keynote today,
but this is obviously a service that game developers
will latch on to. This move also clearly means that
Google is getting serious about gaming.


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